Painting a Picture of the Past: Archaeological Illustration

Photo of Kathryn tracing Neolithic handprints. Photo by Jason Quinlan
Photo of Kathryn tracing Neolithic handprints. Photo by Jason Quinlan

By Jenna Tinning

Archaeological illustration is something of a mystery to me. Although I have undertaken a degree centred on archaeology and heritage, it wasn’t until I came to work at Çatalhöyük that I encountered the opportunity to learn what it really involves. Is it a discipline? A craft? According to John Swogger, it is because of this lack of solid understanding that archaeological illustration remains with “no proper’ place within archaeological projects, and no ‘proper’ role within the wider conduct of archaeology” (Swogger 2000, 143).


Depicting Çatalhöyükness

Article byLaia Pujol

LEAP (LEarning of Archaeology through Presence) is a 2-year EU-funded research project. It aims to research, implement and evaluate an innovative conceptual and technological framework for Virtual Archaeology. This framework is based on the adaptation for Cultural Heritage of “Cultural Presence”, a concept originally developed in the fields of Virtual Reality and Human-Computer Interaction. In contrast with current archaeological virtual reconstructions, which mostly convey visual information of buildings and environments, {LEAP] would like to enhance the understanding of past societies by experts and audiences through the experiencing of immersive, populated, interactive reconstructions of archaeological sites. The unique scientific and archaeological features of Çatalhöyük make it the most suitable case to context to develop and test the concept.

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